Character Design
Already have a design? We can skip this part.
Commissions
Custom 3D character work for avatars, realtime projects, animation rigs, existing sculpts, and production-ready assets.
Already have a design? We can skip this part.
Includes a progress review before moving into production cleanup.
Need multiple outfits or props? This is planned here, with another review and approval before rig creation starts.
Choose between a realtime rig and an animation rig. We can also decide whether you need a face rig.
Starting around $1,200
Includes:
Starting around $2,500
Includes:
Already have a model someone else made for you and need it rigged? I have several options for you.
If the model you have is only sculpted, you may need the retopology service first. If it is already ready to go and just needs a rig, here are your options:
$300
Maya only. Set up with animation controls, FK/IK switches, finger rolls, foot ball-toe roll, and similar controls. Have a rubber-hose or cartoony character? That's an option too. Controls for stretchy and exaggerated characters may involve additional costs.
$150
Ideal for use in games, with mocap, and for VRChat.
$100+
VRChat face shapes, ARKit face shapes, both, or something custom.
Starting around $150
Multiple complex parts and clothing affect price
Includes:
Yes, I will work off of your AI images, but I may want to make revisions to any weird things the AI generated.
Absolutely.
Yes.
Yes.
Yes, including genitalia modeling and extra rigging and controls.
No children or young-looking thousand-year-old vampires/dragon girls/etc. If it looks like a kid, I will not do NSFW.
Yes.
These are a general range of prices, but will be highly dependent on your project. We will discuss the project in depth and a quote will be given at the start of production.