Default Female Model for Utherverse.io
This model was created for an incomplete Utherverse.io project. The project is a massive multiplayer social experience that requires the players character be fully customizable. The character's rig is based on that need. Several different skintone textures were created for the characters and are shown below. This version of the texture was created as an experiment with a more painterly style.
Skintone Variation
A selection of the skintone variations for the actual project.
Customizable Character Rig Examples
In addition to creating the rig that allowed for the character's size and proportions to be individually adjusted, I was also responsible for rigging all of the clothing. But first all of the pre-existing clothing that was made for the previous default character had to be adjusted to fit the size and proportions of the new default body. So I developed a system to automate most of the conversion process and then manually adjusted the rest. Then all items of clothing were rigged so that they, too, would adjust along with the character.